Home > Uncategorized > PLAY REPORT: D&D Next – The Caves of Chaos

PLAY REPORT: D&D Next – The Caves of Chaos

The D&D Next play-test was kicking it old school with a slight re-envisioning of the classic module “Caves of Chaos”. The group was a disparate group of mercenaries in true D&D fashion who worked together remarkably well.

The party was hired to find the true evil behind a collection of caves inhabited by a wide selection of evil humanoids (from goblins 

to gnolls) in true old school D&D style MOST problems were solved with poison and and FIRE. 

The players brought some delightful role-playing and humor to the scenario and came up with some truly ingenious solutions to problems (the poor owl-bears never saw it coming). 

The party was wildly successful in their endeavor with the evil cult silenced and the beer retrieved.

Thank you to each and every one of my players who made it a most enjoyable old school romp. 

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