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Archive for March, 2010

Roll for initiative

March 20, 2010 Leave a comment

And go! See you at 9am, early-bird gamers. The afternoon session will start at around 1 or 1:30.

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One more game?

March 19, 2010 Leave a comment

There’ll be one more game available at the con tomorrow: Siege. This will be a playtest session for a game that I’m working on for the Stockade Project. It will fit only two or three players. And like all playtests, the session will be vastly different to any other kind of game session. Come along and play it to be part of Australian game design.

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Why play Poison’d at Go Play

March 15, 2010 Leave a comment

Perhaps the sleeper hit is Vincent Baker’s Poison’d. I’ll have this on offer for you, and this is why I think you should play it.

Pirates! Bloodthirsty, murderous, lecherous scoundrels of the high seas. Give in to your ambitions for wealth or revenge, but most of all stay out of reach of the English navy. This crew needs a new captain to steer the ship to riches, but do you have the brinksmanship to be that captain?

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Why play Burning Wheel at Go Play?

March 13, 2010 Leave a comment

Peter Blake has two games on offer. As well as running Michael Wenman’s Quincunx, he’s also going to run the granddaddy of indie games – Burning Wheel. Here’s what he has to say about it.

It’s the fantasy game where every character has beliefs that challenge the status quo. Continually pushing the envelope is the only way to grow, but doing so pushes you into conflict with other movers and shakers – and some of them are bound to push back.
In this game, you’ll:
• Be an elf, or beat an elf – it’s your choice.
• Determine the fate of nations.
• Quite possibly see someone go mad from Greed or Grief.

I’ve played this scenario with Peter and had a great time with it. You will too.

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Why play Og at Go Play?

March 10, 2010 Leave a comment

I’m deliriously excited to tell you that another game is on offer at Go Play. This time it’s the tremendous game of Og. Mark McPherson is the GM for it, and this is what he has to say about why you should play it.

Og is a game about being a caveman, and about how difficult that is, and about how hard it is to tell anyone about how difficult it is to be a caveman because, well, you’re a caveman, and you (literally) don’t have the words to articulate your thoughts and feelings to anyone else; let alone to tell them about the big dinosaur running up over the hill towards them, or the swamp that your fellow caveman is about to sink into, or the bear that’s about to carry away the food you spent all day tracking, killing (once it stood still long enough to kill that is) and dragging home to our cave so that the big cavewoman in the corner doesn’t decide to eat you tonight!

Og is about telling the story of a few cavemen by looking through their eyes at the big, scary world outside the cave.

Its about challenging your communication skills by having a limited vocabulary.

Its about coping with the challenges of a world where man is not at the top of the food chain.

Its about having a few laughs at the expense of some colourful cartoon-like characters in a fictional prehistoric world filled with hungry bears, scary dinosaurs and deadly volcanoes!

This is a consistent hit at conventions. Well worth your consideration.

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Why play Apocalypse Girl at Go Play?

March 7, 2010 Leave a comment

So you’re still deciding the game to play? Then consider Apocalypse Girl. This is what Shane Duncan has to say about it.

It’s the Book of Revelation meets Buffy. The world is ending; the final battle between Good and Evil is here. You fight to redeem the world, enslave it, or save it in its current form. Your weapons the strength and loyalty of the people living there rather than magic and superpowers … except for the Gun, but the Gun can destroy you as well.

In this game you’ll:

  • Strategise to defeat the other players and claim the world for your team.
  • Champion the cause of Good, Evil, or the average person.
  • Play a game with a very different take on roleplaying.

You know you want to play this.

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Why play Quincunx at Go Play?

March 3, 2010 Leave a comment

Maybe you’re still thinking about which games you’d like to play at Go Play? To help you think about this, I’ve asked Peter Blake, the GM running Quincunx on the day, to tell me why people should play it.

It’s Torchwood meets Channel 7’s The Force with corporate sponsorship and psychic powers. Don’t use your powers enough, and you’ll end up owing everyone favours. Use them too much, and your fans and sponsors will disown you.
In this game, you’ll:
• Appear on reality TV without losing your dignity
• Find the supernatural in your own neighbourhood
• Playtest a brand-new game by an Australian author

So how about it? Keen to play? Send an email to goplaybrisbane@gmail.com and register now.

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